Open Sesame: Difference between revisions

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===Vowels===
===Vowels===
{| border="1" cellpadding="1" cellspacing="1" class="bluetable lightbluebg" style="width: 540px; text-align:center;"
! rowspan="2" style="width: 90px; "|
! colspan="2" style="width: 90px; " |Front
! colspan="2" style="width: 90px; " |Central
! colspan="2" style="width: 90px; " |Back
|-
!style="width: 45px; "|<small>short</small>
!style="width: 45px; "|<small>long</small>
!style="width: 45px; "|<small>short</small>
!style="width: 45px; "|<small>long</small>
!style="width: 45px; "|<small>short</small>
!style="width: 45px; "|<small>long</small>
|-
! style="" |Close
| '''i'''
| '''í'''
|
|
| '''u'''
| '''ú'''
|-
! style="" |Mid
| '''e'''
| '''é'''
|
|
| '''o'''
| '''ó'''
|-
! style="" |Open
|
|
| '''a'''
| '''á'''
|
|
|}


[[Category:Gamedan languages]]
[[Category:Gamedan languages]]

Revision as of 13:46, 13 November 2015

Should i have Finnish-like gradation patterns in my new Quame branch?
yes!!!!!
that would be great
that could be open sesame
basically:
plosives lenite conditioned by syllable openness
pp > p > b
yes, b > w, d, g > j (spanish style)
k > g
pp > p > b > w
tt > t > d > 0
cc > c > z
ƛƛ > ƛ > λ > j
kk > k > g > j
qq > q > ɢ/ʀ
yes
k becomes c
or ch?
kw > k
qw, q > q
so if k becomes c, then c>z or g?
unless g>z
g > z too
will you have z leniting to j?
yes
λ > 0
but z !> 0
z > 0 or j
z from *z letnies to 0
while z from *g lenites to j
yes
unpredictable gradation grin emoticon
ł -> ?
also ł?
yes
this proto-language could be open sesame

Phonology

Consonants

Labial Alveolar Lateral Palatal Velar Radical Glottal
Nasal m n
Plosive voiceless p t k q
voiced b d g
Fricative voiceless s ś h
voiced z ź
Affricate voiceless c ć
voiced ʒ ʒ́
Trill r ř
Approximant w l j

Allowed geminates are pp tt cc ćć kk qq mm nn ll rr

Vowels

Front Central Back
short long short long short long
Close i í u ú
Mid e é o ó
Open a á