Hugwis mental models: Difference between revisions
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== Theory and background == | == Theory and background == | ||
The underlying assumptions behind Hugwis are (a) an ''a priori'' conlang that is made from scratch reflects how the creator organizes and categorizes concepts mentally, (b) | The underlying assumptions behind Hugwis are (a) an ''a priori'' conlang that is made from scratch reflects how the creator organizes and categorizes concepts mentally, (b) I can gain understanding of my own mental model by using itself to study itself, and (c) this mental model is relatively stable over time. | ||
Since I was a kid, the way I speak has often confused people, even when I was trying to be normal. I have often felt a need to make up new words, to describe things better or just for fun. When I was a teenager I started to make up my own syntax too, like *"the flickering property of the lights" for "the lights keep flickering", or "than better one" for "better than the other". In time, I started to realize I organize concepts in a peculiar fashion, and I spent some time seeking the reason why. | Since I was a kid, the way I speak has often confused people, even when I was trying to be normal. I have often felt a need to make up new words, to describe things better or just for fun. When I was a teenager I started to make up my own syntax too, like *"the flickering property of the lights" for "the lights keep flickering", or "than better one" for "better than the other". In time, I started to realize I organize concepts in a peculiar fashion, and I spent some time seeking the reason why. | ||
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The principles of Hugwis are redundancy, abstraction, systemization, chaos/ambiguity, preservation of detail, and flexibility/extensibility. | The principles of Hugwis are redundancy, abstraction, systemization, chaos/ambiguity, preservation of detail, and flexibility/extensibility. | ||
=== Basic structure === | |||
The basic unit of Hugwis is the ''concept''. Information stored in the brain is thought to be encoded in a highly interconnected, mostly directional graph of concepts, and each concept is a node that links to other nodes. | |||
A concept may be simple, like the built-in concrete nouns, counting numbers, or complex, with its own tree structure. | |||
There are several types of attributes a complex concept hold: | |||
* DEFAULT (usually hidden), list of concepts that link to and link from the current one; | |||
* CORE attributes define the concept; | |||
* EVAL attributes are evaluated from other attributes of the same concept; | |||
* An attribute may have the value of the concept itself, or nothing. This nothing is just an ordinary abstract concept that I intuitively understand, and need not be described with words. Here, the nothing ''does'' noth. | |||
== Design choices of Hwnic == | == Design choices of Hwnic == | ||
Revision as of 09:44, 26 January 2025
The Hugwis mental models (HOOG-wiss) is the underlying conceptual structure uniting all conlangs made by SN2. Hugwis is an acronym of all the conlangs I have planned, none of which is complete yet.
Theory and background
The underlying assumptions behind Hugwis are (a) an a priori conlang that is made from scratch reflects how the creator organizes and categorizes concepts mentally, (b) I can gain understanding of my own mental model by using itself to study itself, and (c) this mental model is relatively stable over time.
Since I was a kid, the way I speak has often confused people, even when I was trying to be normal. I have often felt a need to make up new words, to describe things better or just for fun. When I was a teenager I started to make up my own syntax too, like *"the flickering property of the lights" for "the lights keep flickering", or "than better one" for "better than the other". In time, I started to realize I organize concepts in a peculiar fashion, and I spent some time seeking the reason why.
One's way of modeling the world is mostly innate, with in-born constructs like objects, concepts, and actions. This intuitive process is then modified by what one learns later in life, including languages and scientific theories. In my case, the (very introductory) materials on logical fallacies, graph theory, and number theory I read on the Internet has likely influenced Hugwis.
The principles of Hugwis are redundancy, abstraction, systemization, chaos/ambiguity, preservation of detail, and flexibility/extensibility.
Basic structure
The basic unit of Hugwis is the concept. Information stored in the brain is thought to be encoded in a highly interconnected, mostly directional graph of concepts, and each concept is a node that links to other nodes. A concept may be simple, like the built-in concrete nouns, counting numbers, or complex, with its own tree structure. There are several types of attributes a complex concept hold:
- DEFAULT (usually hidden), list of concepts that link to and link from the current one;
- CORE attributes define the concept;
- EVAL attributes are evaluated from other attributes of the same concept;
- An attribute may have the value of the concept itself, or nothing. This nothing is just an ordinary abstract concept that I intuitively understand, and need not be described with words. Here, the nothing does noth.
Design choices of Hwnic
Hwnic is named after the "window handle" type HWND in WinAPI. (It is not related to HWN Energy acquisitions, printer models, or the surname Hwang.) It is thought to have a precise structure like a programming language, as it arose out of a desire to limit the chaos/ambiguity aspect of my thinking. However, this is not upheld at all times now.
- agglutinative, but limiting the stacking of affixes
- Capital sigma sum, e.g. value 1, value 2, ..., value n. duplicative, sequential, or recursive
- conjunctions such as elo
- READ DATA formalism (mapping): If it {sunny, rain, snow} tomorrow, I'll {go to the park, go to the seaside, stay at home}
- reduplication, doubling letter to show morpheme boundary, from ubosvi, mernc, rnsoc /z/
- mxa - mxu: see - sleep