History of Avrid: Difference between revisions

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The north, due to its long history of conflict and civil strife, is characterised by a highly militant culture.  Even peasant children are raised to fight, and accruing merit in battle is seen as the highest honour.  Tevrén has produced many of the continents best warriors and fighters.  Martial prowess is preferred to the arcane arts, although clerics and paladins are also valued for their contributions to the war effort.  The primary religious practice of the north is ancestor worship, including the worship of deified kings.  The original ''murráficos'' are viewed as saints, and every child is expected to know the names of the original ''murráficos'' by heart.  However, other religions, such as the Church of the Great Maker, are accepted in the north, and in some cases have even thrived.
The north, due to its long history of conflict and civil strife, is characterised by a highly militant culture.  Even peasant children are raised to fight, and accruing merit in battle is seen as the highest honour.  Tevrén has produced many of the continents best warriors and fighters.  Martial prowess is preferred to the arcane arts, although clerics and paladins are also valued for their contributions to the war effort.  The primary religious practice of the north is ancestor worship, including the worship of deified kings.  The original ''murráficos'' are viewed as saints, and every child is expected to know the names of the original ''murráficos'' by heart.  However, other religions, such as the Church of the Great Maker, are accepted in the north, and in some cases have even thrived.


Travel, at least for non-war activities, is much rarer in the north, especially in the desert of ''Murrafíçia''.  People generally stay in the castle towns where they were born, and outsiders are not quickly trusted.  Because of this, each castle town has developed its own somewhat unique culture and dialect, diverging from the 'northern' standard set by ''Çien eu Tevrén'' (the historical seat of Tevrén, covering more or less the original boundries of the Country of Tevrén).  Many of these dialects are more conservative than the standard, maintaining initial ''l'' (''luga'' vs. standard ''lluga'') and a 'hard' ''h'' (''h'' is silent in the standard) stemming from Old Tevrés ''f'' (usually represented ''ḥ''; ''ḥoraña'' vs. standard ''horaña''; old ''foranna'').
Travel, at least for non-war activities, is much rarer in the north, especially in the desert of ''Murrafíçia''.  People generally stay in the castle towns where they were born, and outsiders are not quickly trusted.  Because of this, each castle town has developed its own somewhat unique culture and dialect, diverging from the 'northern' standard set by ''Çien-a-Tevrén'' (the historical seat of Tevrén, covering more or less the original boundries of the Country of Tevrén).  Many of these dialects are more conservative than the standard, maintaining initial ''l'' (''luga'' vs. standard ''lluga'') and a 'hard' ''h'' (''h'' is silent in the standard) stemming from Old Tevrés ''f'' (usually represented ''ḥ''; ''ḥoraña'' vs. standard ''horaña''; old ''foranna'').


The south, by comparison, is much more metropolitan and diverse.  Centuries of rule by the continent-spanning Fasser Empire meant a high degree of movement of wumbo and trade.  The old Aeranid roads were repaired and expanded under Fasser rulers, and the arts flourished as the wumbo of Hileria were introduced to styles from all over the world.  Even after the War of Reclamation, many Fassermen and Talothic immigrants chose remaine in southern Tevrén as merchants, entertainers, and artisans.  Thus, there are still large Fasser and Talothic speaking communities in southern Tevrén port cities like Cotive.
The south, by comparison, is much more metropolitan and diverse.  Centuries of rule by the continent-spanning Fasser Empire meant a high degree of movement of wumbo and trade.  The old Aeranid roads were repaired and expanded under Fasser rulers, and the arts flourished as the wumbo of Hileria were introduced to styles from all over the world.  Even after the War of Reclamation, many Fassermen and Talothic immigrants chose remaine in southern Tevrén as merchants, entertainers, and artisans.  Thus, there are still large Fasser and Talothic speaking communities in southern Tevrén port cities like Cotive.
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