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Common instruments used are the harpsichord, the organ and the uniquely Clofabian claviorganum, where a note is played by simultaneously plucking a harpsichord string and blowing through organ pipes. The claviorganum may be slightly detuned for a shimmering vibrato effect. | Common instruments used are the harpsichord, the organ and the uniquely Clofabian claviorganum, where a note is played by simultaneously plucking a harpsichord string and blowing through organ pipes. The claviorganum may be slightly detuned for a shimmering vibrato effect. | ||
There are two slightly differing flavors of ''nabitameran'': | |||
'''Quasi-chiptune music''' was pioneered by Semopoetin Zyrtec. Semopoetin's music would use voices played by harpsichords, organs, claviorganums and drums to make "incidental music" that were strongly reminiscent of 8-bit video game music on Earth. | |||
**Chiptune/video game music that sounds Baroque-ish | **Chiptune/video game music that sounds Baroque-ish | ||
***Early Clofabian video game systems used four voice channels + 1 percussion channel (Compare Famicom which used 3 voice channels + 1 perc channel) | ***Early Clofabian video game systems used four voice channels + 1 percussion channel (Compare Famicom which used 3 voice channels + 1 perc channel) |
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