Luthic: Difference between revisions

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Hello there! I am Luthic’s creator, [[User:Lëtzelúcia|Lëtzelúcia]], and I thank you a lot for checking out my project. My sincere thanks to [[User:Sware|Sware]], who helped me out creating this Linguifex article with many handy hints and tips; to [[user:Hazer|Hazer]] and Norge /nɔɹ̠ʷd͡ʒ/, who kept ut with Luthic since its creation '''(January 5th 2023)'''; to the Language Sloth conlang community; to my close friend circle (Discado), Zen and CLS; to [[user:Dillon|Dillon]] and [[user:Bpnjohnson|BenJamin P. Johnson]] for their feedback and quick, but useful, assistance; and last but not least, my sincere thanks to my mum, who helped me out with the phonological development, as we talked about my phonological development when I was younger, and we remembered together the development of my two younger siblings. Luthic first started as a Google Docs file trying to mimic a Wikipedia article (you can find the first Luthic stub [https://docs.google.com/document/d/1doqwBVbk-IvG9sK75QFFsOEGV1c1xGH6qg_ZIxWUrGk/edit?usp=sharing| here]), and I tried my best to keep a similar aesthetic here. Luthic was created when I got into Portuguese philology (one of my mother tongues) and I noticed a fair presence of Gothic etymologies, so I just decided to amplify it by a lot, really, a lot. Luthic also started as a tool to get me introduced into Gothic and other ancient Germanic languages; I also kept many Indo-European grammar archaisms in order to get introduced into Classical Latin and Attic Greek grammars, the latter being also calqued in Gothic.
Luthic is based on Gothic, but I also got some inspirations from West Germanic, such as the small Langobardic corpus we have available and the reconstructed Frankish lemmata, Icelandic was also an inspiration for me, as I always enjoyed this idea of a conserved language that retains many archaic characteristics (i.e. Lithuanian, Icelandic, Faroese). My other ideas came from general Romance languages, such as my mother tongues (Italian and Portuguese).
Luthic’s main goal is to look like a real language, I want the reader to look at my article and ponder: “Well, that could be a real language indeed!” Although some of Luthic features are quite unusual, such as the case system, the large consonant inventory, the survival of the aspirate plosives and the passive voice, however I think that it is acceptable, at least according to most of my researches (vide [[Luthic#Bibliography|§ Bibliography]]), but as I said before, I also wanted to create a language with many archaisms, like Icelandic or Lithuanian. My main inspirations for the large phonology were Classical Latin, Gothic and Modern Italian (dialects affected by Gorgia Tuscana mainly).
It is not an easy language to be learnt, it has cases, genders, a large phonology, but some of my inspiration also came from [[Avendonian]], who’s pretty much Luthic’s opposite, as it’s way simpler, yet similar, and I had an easy time understanding Avendonian by just speaking Italian fluently and having advanced knowledge in German and English, which may not happen at the same degree to any Luthic learner, unfortunately (as some of my friends can definitely relate to that).
This conlang is basically finished, it just lacks a bit of vocabulary, and I still want to improve some details on this article, but you can consider it finished. In case you want to request a translation of a short text into Luthic, report a typo (in case you don’t have a Linguifex account to correct it already), send me a suggestion or feedback, feel free to contact me on [https://discord.gg/Q425AeNxtj| Linguifex’s Discord server], I’ll be very glad.
You can see more of Luthic’s vocabulary progress at [[Luthic/Colours]], [[Luthic/Time]] and [[Luthic/Kinship]].


[[Category: Indo-European_languages]]
[[Category: Indo-European_languages]]