User:Juhhmi: Difference between revisions
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====Progress==== | ====Progress==== | ||
I've decided all of these languages are the classical versions. After I've derived their predecessors and updated the vocabulary into a consistent one, I will continue from them to make modern languages. | |||
*[[Rinap]] (Golden Islet = Laha) | *[[Rinap]] (Golden Islet = Laha) | ||
*[[Aoma]] (Coast of Temples = Kaomaago) | *[[Aoma]] (Coast of Temples = Kaomaago) |
Revision as of 11:13, 12 December 2015
This user, Juhhmi, has created the Aoma language which was later featured thanks to its level of quality, plausibility and usage capabilities. |
juhhmi may be pronounced simply as /juhmɪ/ with /h/ often varying between /x/ and /χ/. You can also call me Johnny.
History
- Age: >20 years
- Homeland: Finland
- Mother tongue: Finnish
- Other real-world languages: English, Swedish,,, German, Latin, Russian (in the order of descending skill level) (to my mind too Indo-European)
- University studies: Physics (Astronomy), second year now behind
Interests
- Nature: from micro to macro
- Technology: futuristic dreams: transhumanism and artificial intelligence
- Architecture: enjoyed building in the Sims 2 and Simcity 4
- Arts: drawing, calligraphy (especially Western medieval), aquarelle painting, photography
- Fantasy and Science Fiction: playing Skyrim probably got me into worldbuilding and here I still am
- Worldbuilding, Akekata: conlanguages, scripts, cartography, environments, religions, history, writing ...
Projects
The current year in Akekata is 7:750.
My latest and greatest project is Akekata and its Conlangs:
Languages
Decided
- Westlang (=English; in Western Kingdoms)
- Mixed with the Lost Speech (=Greek+Latin→loan-words)
- Norrtal (=Svenska; i Norra Monarkin)
- (extinct Gesprochen (German of nomads) mentioned in "Grundet and her nations")
Progress
I've decided all of these languages are the classical versions. After I've derived their predecessors and updated the vocabulary into a consistent one, I will continue from them to make modern languages.
Ideas
(often from scripts)
- Rinapri (Ancient Herooku)
- Pokutii (Agurnum & Dowè dialect)
- Khesify Roha (Windy Island/Coast)
- Khattish (Khat region & Guard dialect)
- Kher as a minority language of Khat Region (formerly Kher), descendants on Border Chain and north-western coast of Cold Sea
- Thoschian (Kchnosh in Eastern Herooku & related Saravosian)
- Aei (protolanguage in south-western Ocean of Isles)
- Pewu (Pewuty peninsula in northern Land of Rain)
- Ljopva (spellcasters of Twin Islands)
- Irbel (one of the isolates of Western Kingdoms)
- Classical Lethusian (proto-language for many languages now spoken in south-western Land of Rain)
Magical
- Lordlang (polysynthetic telepathic communication with the Lords, vowel-element-correspondence)
- Godlang (spoken version of the polysynthetic lordlang, favoured by gods, taught to men)
- Magical writing technique revolving around hexagons
- Spellang (corrupted godlang with symbol script → spellmarks)
- Aeropendogyrograph (? = mind-controlled spinning top which is made to spin around its axis, hovering over a paper and (burning?) writing onto it, jumping from mark to mark)
Later
- Centre Creole (from Auma, Lusha, Pókutìi and Westlang; used by the spellcaster nation)
- Kher-descendant (on the yet nameless large island between the Khat coast and Guard)
- Alihian (Round Waters; related to Jindwan)
- Jindwan
- Lethusian
- Motish
- Nendian (related to Ljopva)
Language tree:
Proto-Herookuan |
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