Verse:Sphaera: Difference between revisions
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Revision as of 02:23, 9 May 2013
This is the full conworld in which Fén Ghír originally evolved and home to numerous other languages which others began and I have been given permission to develop most of these languages directly. However, as the goal is to have all of these languages fit into a single Conworld [and were originally put forward by people as new to conlanging/linguistics], they may undergo radical change [including name change], esp. Proposed Protolanguages.
The continent has been tenatively named Borealis [Sphaera was previously adopted as a term for both the continent and world]. There are several areas lacking neutral geographical terms, particularly in terms of broad multinational areas. Tenative names for the major regions of Sphaera are the Eramos Plateau, Western-Borealis, Eastern-Borealis, Northern-Borealis.
My goal is to develop the languages and world until I have a setting which I can consistantly use and recycle for various purposes.
Zewani-Western Language Family
Zewani-Western*(†) |
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As I can't quite get this chart working for me [having stolen it from Chrys with no idea how to code] here are the other languages/major dialects in simpler format;
Other Language Families
Eramos Languages:
- Eralih
- Eralih Dialects
- Dussarit+
- Tal [Possibly related to Eralih]
- Hainic Languages
- Saremitas
- Reakin Dialect
- North Tribe Dialects/Languages
- Saremitas
- Viha(?)
Meiya:
- Meiya+
- Chilai Dialect
- Southern Islands Language(?)
Kergen:
- Kergen (Dialects to be added as area develops more).
Sprachbunds
So'raan-Pyritto-Galavic [Western Sprachbund]
- Toryl [Dominant Politically]
- So'raan [Dominant Academically]
- Loeryl [Heavily influenced by Toryl]
- Cwengâr
- Dussarit [Some Dialects]
- Fén Ghír [Peripheral]
Kergen
- Kergen
- Anan Càn
- Some Hainic
- Fén Ghír [Northern Settlements]
Zewani-Sarem-Meiya [Eastern Sprachbund]
- Zewani
- Saremitas
- Meiya [esp. Northern Dialects]
- Viha
- Southern Islands
- Some Hainic [Mostly Zewani or Saremitas influenced, depending on region]
Notes
- Meiya is large and serves as a rough China analogue; it consists of numerous dialects, none of them are politically independant. Refering to it as a isolate is dodgy, rather it has absorbed most of its relatives.
- Viha invovles a lot of conjugation and declension. The rootwords far are largely heavily mutated Meiyan loanwords but rather than being a largely isolating language as Meiyan, they are more aggulative as the Eralih. It was developed independantly of Eralih and may yet develop into an isolate.
- Kergan is severly underdeveloped but is an isolate. They may serve as approximate Basque analogues in terms of linguistic history [though culturally are closer to Cossacks and/or Ukranians].
- Southern Islands were never named outside of a working Meiyan title. They are currently a blank slate.
Symbols
- (†)-Symbolizes a Dead Language.
- (?)- Symbolizes a tenative tie which may be broken or ignored, in favour of making the language an isolate or cramming it into a different family.
- ( * )- Symbolizes a Language which may be renamed due to further development.
- ( + ) - Symbolizes a language used without explicit permission from the author [though material is under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License]. Name and/or more substantial changes may be made should the original authors later contact me to object.
Long term Goals
Fully developed languages
- Fén [Galavic languages by extension]
- Possibly Toryl- Seems heavily influenced by Romance languages as the culture is vaguely Roman. I intend to introduce other elements, especially from the mess which is Galavic languages in order to keep it unique.
Partially Functional Languages
Some basic Phrases/Grammar sufficent for Place&Personal Names, Basic Conversation; 300 Word Maximum
- Meiyan- [Basic Notes Exist already from original author which I have modified and interpreted to some degree; in theory it is already functional but serves as a crueder cousin to Fén with unique roots].
- Eralih- Minimal notes save a basic idea. Will be case/conjugation heavy, influenced by Author's native language of Spanish along with Quechua and Tibetan.
- Saremitas-Highly Aggulnative.
- So'raan [Most words will be imported through sound change, via relation with Pyritto-Galavic Languages]
- Zewani- Same as above, Author made 100 word vocab and had a general idea for grammar. Closely related enough to So'raan that vocab can be shared with only a handful of sound changes.
- Viha [Some Notes which make it semi-functional however improvements may be made and new roots should be added whether Eralih or original]
Lexicon
Largely Personal and Place names, some basic phrases in order to give the impression of more developed language.
- Kergan- Designed to be a strange language with a forbidding phonology, little else is set in stone though it is apparently Tonal, which I have little experience with. Some infixing seems to be at play.
- Hainic Tribes- Saremitas with various sound changes. Not bothered develop much and for the most part, it is a fairly diverse group so once the general sounds/feel is set out, I'm free to scribble in whatever.,
- Dussarit-Eralih with sound changes. Originally based off Coptic Egyptian with a very forbidding phonology, it may end up more like a dialect of Eralih spoken through the filter of Accented Ze'raani.
- Southern Islands- A minor place. I may just end up making it highly isolating and putting in vaguely Hawaiian sounding names and places and hope no one notices.
Problems
- I have limited experience with sound changes.
- Players [including myself initially] were interested in keeping to "sounds they could pronounce" so many languages are "English with a lot sounds cut out and a couple added in to make it sound foreign". This might make it harder to create a retroactive history for them, though I may start developing stronger accents for them as I get more comfortable with phonology.