Verse:Tricin/Clofabolocin/Music: Difference between revisions

Jump to navigation Jump to search
m
mNo edit summary
Tags: Mobile edit Mobile web edit
(17 intermediate revisions by the same user not shown)
Line 35: Line 35:


===''Nabitameran''===
===''Nabitameran''===
''Nabitameran'', literally 'composed music', is a relatively recent tradition that is in the Baroque-chiptune cluster. It usually uses a 19-note meantone tuning given by stacking 18 fifths.
''Nabitameran'', literally 'remembered music', is a relatively recent tradition that is in the Baroque-chiptune cluster. It usually uses a 19-note meantone tuning given by stacking 18 fifths, and modern electronic music standardized this to 19 equally spaced notes per octave.


Common instruments used are the harpsichord, the organ and the uniquely Clofabian claviorganum, where a note is played by simultaneously plucking a harpsichord string and blowing through organ pipes. The claviorganum may be slightly detuned for a shimmering vibrato effect.
Common instruments used are the harpsichord, the organ and the uniquely Clofabian claviorganum, where a note is played by simultaneously plucking a harpsichord string and blowing through organ pipes. The claviorganum may be slightly detuned for a shimmering vibrato effect.


*'''Quasi-chiptune music''' started by Semopoetin Zyrtec. Descendant traditions:
There are two slightly differing flavors of ''nabitameran'':
**A Clofabian traditional music genre: harpsichords or organs playing music that would be perceived as more retro video game-like by Terrans
 
**Chiptune/video game music that sounds Baroque-ish
#'''"Acoustic chiptune"''' was pioneered by Semopoetin Zyrtec. Semopoetin would use voices played by harpsichords, organs, claviorganums and drums in his "incidental music" for plays and dance music. This style is something of a hybrid of 8-bit video game music on Earth and Scarlatti sonatas.
***Early Clofabian video game systems used four voice channels + 1 percussion channel (Compare Famicom which used 3 voice channels + 1 perc channel)
#'''Clofabian electronic music''' began as improvisation over a bass line, and took on Baroque-like complexity as time went on. Early Clofabian music systems used 2 square wave channels + 1 triangle wave channel + 1 percussion channel like Famicom. This grew to 4 voice channels as composers began to write increasingly complex contrapuntal music. This style is, not surprisingly, also used for Clofabian video game music.
***Canons and fugues in a loop
 
***Baroque dances with a swing and percussion track (made with a noise channel)
Some forms of music in this style are:
***Repetitive stereotypically baroque figurations with changing harmony
*Canons and fugues in a loop
*Baroque dances with a swing and percussion track (made with a noise channel)
*Repetitive stereotypically Baroque figurations with changing harmony
*Scarlatti sonatas
 
[[Category:Music]]
[[Category:Music]]
138,726

edits

Navigation menu