Skyrdagor

Skyrdagor
skyrdegan gjalyn
Pronunciation[[Help:IPA|ɧɯ˞ˈdeːɜ̯n ɟ͡ʝæ̯ɑɮɯn]]
Created byLili21
DateFeb 2017
SettingCalémere
EthnicitySkyrdagoreans (Skyrdogrylih)
Native speakers130,000,000 (2312 / 6424)
Fargulyn languages
  • Karaskyr
    • Skyrdagorian
      • Skyrdagor
Official status
Official language in
Skyrdagor, Gorjan, Arkjatar, Aksalbor, Karynaktja, Askand, Tulfasysz, Ylvostydh, Ogotet'hep', Lajsmelik, Byrzsysztav, Cselsengeg, Ajverzsiv

The Skyrdagor language (native name Skyrdegan gjalyn [ɧɯ˞deːɜ̯n ɟ͡ʝæ͡ɑɮɯn]) is the koiné language of Greater Skyrdagor ([ɧɯ˞dɒː˞], in Sky. gilyjlydh Skyrdagor [ɟ͡ʝiɮʊɪ̯ɮɯð ɧɯ˞dɒː˞]), a plurinational area on the planet of Calémere, in northeastern Márusúturon, once part of the Skyrdagor Empire. It is the official language in all countries of this area, as well as a minority language in Brono, Qualdomailor, and the Inquisition.

Written Skyrdagor, usually referred to as International Skyrdagor (szelyhtonggyrhin Skyrdegan gjalyn [sɛɮɯxtoŋɣɯ˞xin ɧɯ˞deːɜ̯n ɟ͡ʝæ͡ɑɮɯn]), is a standardized Dachsprache for most of the Skyrdagorian languages, which are the local, usually mutually intelligible, languages of most countries of Greater Skyrdagor. It is based mostly on the Skyrdegan dialect of Tol Sakszyv [tɔɮ ʃɑksuː], former imperial capital and modern-day capital of the Republic of Skyrdagor.

External History

I do not know when I first used the name "Skyrdagor" in one of my maps (probably around 2010, maybe even later?) but when I found it again I did like the sound of it - even if, predictably, I pronounced it [skirˈdaːɡor] - and when making up the overall landscape of Calémere I decided to use it for a major country; thinking of the "Chlouvānem" (or whatever those who had that role back then were called) as "Calémerian" India, Skyrdagor should have been either a parallel to China or Japan. In the end, how it currently is on Calémere, while I would say the Kans-Tsan are better at representing both (China for the overall geography and position, Japan for how their language sounds), at least in contemporary Calémere I think China is a good parallel (though maybe the Chlouvānem themselves are even better). Anyway, Skyrdagor is what it is and Greater Skyrdagor is a fun part of Calémere to work with, imho. As for the language, the inspirations are clear: Hungarian, Mongolian, Swedish, Marshallese... and the will to have a relatively deep orthography kinda like English has (though definitely Skyrdagor's reminds more of Danish and Swedish).

Greater Skyrdagor

Skyrdagor [ɧɯ˞dɒː˞] proper is an archipelago nation, made up of the islands in the Skyrdagor Inner Sea. The central and largest island, Tuf Kjegesmeth [tup͡f c͡çeːɛ̯ʃmɛθ], is the most populated and the cradle of Skyrdagor civilization. On it lies Tol Sakszyv [tɔɮ ʃɑksuː], the former imperial capital, the present-day capital of Skyrdagor, and the largest city of Greater Skyrdagor. Almost all islands are divided in two large areas: a narrow northwestern coast, usually cold and windy due to polar winds flowing south and reaching them, and a much more vast southeastern plain where most of each island’s population lie.

The mainland countries, from north to south, are:

Askand [ˈaʃkand] is the northernmost country of Greater Skyrdagor and, due to its location, also the least populated. Most of the country lies above the 60th parallel north and 90% of its population lies along the Zyszovkes [zɯsoːkɛʃ] river in the south of the country. It has, however, more than 70% of the total human population on Calémere living above 60ºN.

Aksalbor [akʃɑɮbɚ], the third-northernmost country (the northernmost islands of Skyrdagor reach 65ºN, three degrees north of Aksalbor’s northernmost point), is the largest country of Greater Skyrdagor by area, and the second least densely populated (after Askand). Most of its population lies in the southwestern corner of the country, on the north side of the large Gepten [ɣɛftɛn] estuary, which is shared with neighboring Arkjatar. Most of the rest of the country is taiga, and the climate is in large areas marked by bitter cold winters, like in most of northern Márusúturon (still not as cold as the areas to its north and east).

Arkjatar [ɒ˞c͡çatɒ˞] is a peculiar country as, apart from the markedly oceanic coast, its interior sees the border between the subarctic taiga and the temperate biomes (decidual forests closer to the coast, but also some grasslands farther away). The Gdaron [ɣdɒ˞ː(n)] river, the main one of the country, is somewhat a boundary as north and east of it the taiga predominates while south and west the temperate biome is dominant.

Karynaktja [kar(ɯ)natʃa] is the most populated country of Greater Skyrdagor, thanks to the large alluvial plain of the Gjolvyr [ɟ͡ʝo͡ɔɮvɯ˞] river that makes up most of the country, apart for the Ratszan [ratsan] mountains in the north (just south and parallel to the 50th parallel north) and the colder coast north of it. The climate in most of Karynaktja, thanks to these mountains that shelter it from the winds from the polar regions to the north, has more in common with the central and southern islands of Skyrdagor (Tol Sakszyv being roughly on the same latitude as central Karynaktja) and the southern countries than to the subarctic ones to the north, being markedly mediterranean on the coast and continental inland (central-southern France being the closest example on Earth).

Tulfasysz [tuɮɑʃɯs] is the only landlocked country in Greater Skyrdagor, and it is made up by three different river basins - one draining in the northern Inner Sea through Arkjatar, another into the southern Inner Sea through Karynaktja, and the third into the endorheic Plezyth [pɬɛzɯθ] inland lake, shared with Gorjan and the Chlouvānem Inquisition. It has the driest climate of all Skyrdegan countries, with many grasslands, but the abundant freshwater still supports a relatively large population.

Gorjan [gɚjan] is the southernmost of the adjacent countries of Greater Skyrdagor (and containing the southernmost point of the whole area, including Ylvostydh), and the homonymous river (that begins in Southern Gorjan, a diocese of the Inquisition) that runs all the way through it, south to north, is the main geographical feature of the country. It is the third most populated country of the region, and due to its close proximity with culturally Bronic areas, as well as having been the first area to be contacted by the Chlouvānem cultures, it is culturally peculiar in Greater Skyrdagor, for example for being the only country in the area where up to 37% of the population is Yunyalīlti.

Ylvostydh [uːʃtɯð] is the geographical outlier of Greater Skyrdagor, being located on the other side of the Inner Sea, divided from the other mainland countries by the Bronic-speaking areas. It was historically the last area to be colonized by Skyrdagor peoples, and it also has a peculiar culture due to being nestled between the Bronic culture space to the southeast and the Qualdomelic one to the southwest. It has the warmest climate of all Greater Skyrdagor, as it is surrounded by the sea on two sides and, apart from the northernmost tip, the whole of the country lies south of the 40th parallel north.

Phonology

Orthography

Consonants

Skyrdagor has a phonemic inventory of 29 consonants. Many of them have "standard" spellings used in almost every instance (consonants like /m n ɮ/), but some consonants do not have a consistent way to be spelled due to etymology.

Labials Dentals Palatoalveolars Palatals Velars
Nasals m n ŋ
Stops p b t d k g
Affricates ts
Fricatives Non-sibilant f v θ ð ɬ ɮ ç ʝ x ɣ
Sibilant s z ʃ ʒ ɧ
Approximants j

Note that /ç ʝ/ are usually affricated as [c͡ç ɟ͡ʝ] word-initially - as for example in gjalyn "language" /ʝaɮɯn/ [ɟ͡ʝæ͡ɑɮɯn]. That means that in this position the distinction between /ç/ and /c͡ç/ is neutralized - c.f. hjezla "woman" /çɛzɮa/ [c͡çe͡ɛːɮɑ], kjivŋ "seed" /c͡çʊɪ̯ŋ/ [c͡çʊɪ̯ŋ].

As seen in the previous example (hjezla), /z/ and /s/ disappear and lengthen the vowel when before either /ɮ/ or /ɬ/ - however, when word-initially, this does not happen and both consonants are pronounced, e.g. in zlab "tree" /zɮab/ [zɮɑb].

/f/ is also allophonically affricated, but only when in coda position (tuf "island" [tup͡f]).

Vowels

Skyrdagor has a highly unbalanced vowel inventory consisting of 21 phonemes (17 monophthongs and 4 diphthongs).

Front Central Back
High i iː ɪ˞ ɯ ɯ˞ u uː
Mid ɛ eː ɘː ɚ ɔ ɔː oː
Low a ɒː ɒ˞
Diphthongs aɪ̯ ʊɪ̯ uɪ̯ ɔɪ̯

The three short vowels /a ɛ ɔ/ have various allophones depending on the surrounding consonants. For this purpose, consonants may be divided in the following groups:

  • Light consonants: /ts tʃ cç ç ʝ ɧ/
  • Neutral consonants: /m n ŋ p b t d k g θ ð s z r j/
  • Dark consonants: /f v x ɣ ʃ ʒ ɬ ɮ/

When these three vowels are surrounded by neutral consonants, word-initial, or preceded by a neutral consonant and followed by any other (or none), their usual values are [a ɛ ɔ]. When they are surrounded by light consonants, or only preceded by one of them, their values are [a e o]; when surrounded by dark consonants or only preceded by a dark one they are [ɑ ɛ ɔ]. When they are between polarly opposite consonants, the allophone is a transition between two different "expected" sounds: when preceded by a light consonant and followed by a dark one it's [æ͡ɑ e͡ɛ o͡ɔ]; when preceded by a dark consonant and followed by a light one it's [ɑ͡æ æ͡e ɒ͡o]; the diphthong /aɪ̯/, after a dark consonant, is similarly [ɑ͡æɪ̯].

Prosody

Stress

Primary stress is fixed on the first syllable, but first syllables of elements in compound words are also always secondary stressed, e.g. szelyhtonggyrhin [ˈsɛɮɯxˌtoŋɣɯ˞xin] "international".

Intonation

Phonotactics

Morphophonology

Syntax

Constituent order

Noun phrase

Verb phrase

Sentence phrase

Dependent clauses

Example texts

Other resources