Swuntsim: Difference between revisions

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Talman Swutsim has a set of base 10 numerals inherited from Sacred Swutsim. Unlike in Sacred Swutsim, however, base 12 is used.
Talman Swutsim has a set of base 10 numerals inherited from Sacred Swutsim. Unlike in Sacred Swutsim, however, base 12 is used.


Numbers inflect for animacy, but only the first word in the whole numeral inflects: Number words beginning with ''güdh'' inflect that word. Number words beginning with a number word > 1 use ''tsə-'' for animates. For example:
Numbers inflect for animacy, but only the first word in the whole numeral inflects: Number words beginning with ''güdh'' '1' inflect that word. Number words beginning with a number word > 1 use ''tsə-'' for animates. For example:
*''tsəfisj'' 'two people'
*''tsəfisj'' 'two people'
*''adh bo sdüch'' '13 people'
*''adh bo sjdüch əσü'' '13 women'
*''güdh bo fisj sdüch'' '25 things'
*''güdh bo fisj sjdüch'' '25 things'
 
The numbers:
# adh (an.), güdh (inan; default)
# adh (an.), güdh (inan; default)
# fisj
# fisj
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# ʔadhay
# ʔadhay
# cwidh
# cwidh
# σədu < łădul
# sjdüch < șrüch
# güdh bo sjdüch
# fisj bo sjdüch


Todo: native base 10 units
Todo: native base 10 units


Base 12 uses Rhythoed (or Tamil?) numbers for 11, 12 or higher units.
Base 12 uses Rhythoed (or Tamil?) numbers for 11, 12 or higher units.
11. σədu < łădul
12. sdüch < șrüch 


24. fisj sdüch
24. fisj sdüch
138,759

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