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As I can't quite get this chart working for me [having stolen it from Chrys with no idea how to code] here are the other languages/major dialects in simpler format; | As I can't quite get this chart working for me [having stolen it from Chrys with no idea how to code] here are the other languages/major dialects in simpler format; | ||
Families | |||
==Other Language Families== | |||
Eramos Languages: | Eramos Languages: | ||
*Eralih | *Eralih | ||
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*Kergen (Dialects to be added as area develops more). | *Kergen (Dialects to be added as area develops more). | ||
Sprachbunds | ==Sprachbunds== | ||
So'raan-Pyritto-Galavic [Western Sprachbund] | So'raan-Pyritto-Galavic [Western Sprachbund] | ||
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*Some Hainic [Mostly Zewani or Saremitas influenced, depending on region] | *Some Hainic [Mostly Zewani or Saremitas influenced, depending on region] | ||
Notes | ==Notes== | ||
*Meiya is large and serves as a rough China analogue; it consists of numerous dialects, none of them are politically independant. Refering to it as a isolate is dodgy, rather it has absorbed most of its relatives. | *Meiya is large and serves as a rough China analogue; it consists of numerous dialects, none of them are politically independant. Refering to it as a isolate is dodgy, rather it has absorbed most of its relatives. | ||
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*Southern Islands were never named outside of a working Meiyan title. They are currently a blank slate. | *Southern Islands were never named outside of a working Meiyan title. They are currently a blank slate. | ||
Symbols | ===Symbols=== | ||
(†)-Symbolizes a Dead Language. | (†)-Symbolizes a Dead Language. | ||
* - Symbolizes a Language which may be renamed due to further development. | * - Symbolizes a Language which may be renamed due to further development. | ||
+ - Symbolizes a language used without explicit permission from the author [though material is under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License]. Name and/or more substantial changes may be made should the original authors later contact me to object. | + - Symbolizes a language used without explicit permission from the author [though material is under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License]. Name and/or more substantial changes may be made should the original authors later contact me to object. | ||
Long term Goals | ===Long term Goals=== | ||
Fully developed languages | |||
====Fully developed languages==== | |||
*Fén [Galavic languages by extension] | *Fén [Galavic languages by extension] | ||
*Possibly Toryl- Seems heavily influenced by Romance languages as the culture is vaguely Roman. I intend to introduce other elements, especially from the mess which is Galavic languages in order to keep it unique. | *Possibly Toryl- Seems heavily influenced by Romance languages as the culture is vaguely Roman. I intend to introduce other elements, especially from the mess which is Galavic languages in order to keep it unique. | ||
Partially Functional Languages | ====Partially Functional Languages==== | ||
Some basic Phrases/Grammar sufficent for Place&Personal Names, Basic Conversation; 300 Word Maximum | |||
*Meiyan- [Basic Notes Exist already from original author which I have modified and interpreted to some degree; in theory it is already functional but serves as a crueder cousin to Fén with unique roots]. | *Meiyan- [Basic Notes Exist already from original author which I have modified and interpreted to some degree; in theory it is already functional but serves as a crueder cousin to Fén with unique roots]. | ||
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*Viha [Some Notes which make it semi-functional however improvements may be made and new roots should be added whether Eralih or original] | *Viha [Some Notes which make it semi-functional however improvements may be made and new roots should be added whether Eralih or original] | ||
Lexicon | ====Lexicon==== | ||
Largely Personal and Place names, some basic phrases in order to give the impression of more developed language. | |||
*Kergan- Designed to be a strange language with a forbidding phonology, little else is set in stone though it is apparently Tonal, which I have little experience with. Some infixing seems to be at play. | *Kergan- Designed to be a strange language with a forbidding phonology, little else is set in stone though it is apparently Tonal, which I have little experience with. Some infixing seems to be at play. | ||
*Hainic Tribes- Saremitas with various sound changes. Not bothered develop much and for the most part, it is a fairly diverse group so once the general sounds/feel is set out, I'm free to scribble in whatever., | *Hainic Tribes- Saremitas with various sound changes. Not bothered develop much and for the most part, it is a fairly diverse group so once the general sounds/feel is set out, I'm free to scribble in whatever., | ||
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*Southern Islands- A minor place. I may just end up making it highly isolating and putting in vaguely Hawaiian sounding names and places and hope no one notices. | *Southern Islands- A minor place. I may just end up making it highly isolating and putting in vaguely Hawaiian sounding names and places and hope no one notices. | ||
Problems | ===Problems=== | ||
*I have limited experience with sound changes. | *I have limited experience with sound changes. | ||
*Players [including myself initially] were interested in keeping to "sounds they could pronounce" so many languages are "English with a lot sounds cut out and a couple added in to make it sound foreign". This might make it harder to create a retroactive history for them, though I may start developing stronger accents for them as I get more comfortable with phonology. | *Players [including myself initially] were interested in keeping to "sounds they could pronounce" so many languages are "English with a lot sounds cut out and a couple added in to make it sound foreign". This might make it harder to create a retroactive history for them, though I may start developing stronger accents for them as I get more comfortable with phonology. |
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