Swuntsim: Difference between revisions
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==Numbers== | ==Numbers== | ||
Talman Swutsim has a set of inherited base 10 numerals. However, usually base 12 is used. | |||
Numbers greater than one use ''tsə-'' for animates: ''tsəfisj'' 'two people', ''ʔadh bo tsəsdüch'' '13 people', ''güdh bo sdüch'' '13 things'. | |||
# ʔadh (an.), güdh (inan.) | # ʔadh (an.), güdh (inan.) | ||
# fisj | # fisj | ||